It’s been seven years since the release of Super Mario Galaxy 2. In that seven years we haven’t gotten another large scale 3D Mario game, so super Mario Odyssey has a lot to live up to. Fortunately for us, It seems Odyssey will not only live up to, but exceed all expectations. As the title implies, Odyssey will take players on a globe-trotting adventure across various environments and challenges. The environments showcased appeared as diverse as they were exciting. As interesting as the various settings are, it was Cappy that stole the show for me. Cappy serves as Mario’s new hat and travel companion. Much like Luma in the galaxy series, Cappy comes with a slew of new mechanics that will make Odyssey a truly unique experience. You’d never imagine that there would be so many uses for throwing a hat. When you throw Cappy, you can have him hover in front of you for a time, so should you need an extra jump to cross a gap, throw Cappy and use him as a little extra bounce. Of course, along with his navigational abilities, Cappy can be used offensively. When thrown, Cappy has limited homing abilities so he can find enemies within his range, but things really get interesting. One of two things can happen when Cappy hits an enemy. The first is obvious. The enemy explodes into a poof of coins or other collectibles. The second possibility is much stranger. Upon Cappy making contact with an enemy, NPC or even certain inanimate objects, Mario can choose to possess whatever was hit. Possessing a bullet bill allows you to fly as they can. Possessing a power line turns you into electrcity for faster traversal. according to Kenta Motokura, the game’s creative director, theres a wide variety of subjects to possess and ways to use them. Even more exciting than the seemingly limitless possibilities that Super Mario Odyssey provides, is knowing that it’s currently slated for an October 2017 release. Between that and Mario Rabbids Kingdom Battle, fall 2017 is a good time to be a Switch owner.
Nintendo basically won E3 in my opinion, we saw some cool things from Bethesda, Sony and the rest but Nintendo just had the highlights of the event. They literally gave us everything we wanted from ports of some great games like Rocket League and Skyrim but we also got to see some new additions to the switch’s catalog such as Xenoblade Chronicles 2, Mario Rabbids Kingdom Battle and Super Mario Odyssey. Since I know nothing about Xenoblade Chronicles 2(Although it does look pretty awesome so maybe I need to hop on that train.) and since the other two have already been covered by Carter I’ve decided to go over the remaining games from what I thought was the best showcase of E3.
So they told us nothing besides the fact that there is a core RPG Pokemon game coming for the switch which is huge! Whereas we’ve had spin-offs like Pokemon Coliseum, Pokemon Snap and Pikachu’s Pokepark we never had an actual core Pokemon on a home console cause they’ve always been Handhelds. Even though they didn’t show anything for it, the announcement is more than enough to get fans excited.
Metroid Prime is widely considered to be an epic of a game series and I think that it’s a perfect time to bring Samus back with the push of strong female characters in modern media like Rey, Black Widow and Wonder Woman being so prominent. I still need to beat the first three but I’m excited to see what they can do with this series on the Switch.
So here we’re getting a return to the side scrolling roots of Metroid and I think it looks great. The gameplay looks polished and the graphics are updated to maintain the scale of the prime series and yet it still looks like classical Metroid.
Overall, I’m very excited for both of these games. Although the series never grabbed me like Legend Of Zelda or Mario did, this could definitely get me to become a Metroid fan.
Look! Look upon this perfection and despair for Kirby is the bringer of oblivion! Seriously though, This looks fantastic from the bright graphics to the co-op platforming gameplay. I just can’t say enough good things about this game and I’m so ready for it!
Well apparently 2018 is the year of the adorable co-op platformers. Like Kirby Switch before it Yoshi Switch looks just stunning from a visual standpoint and I can’t wait to see what they can bring to the table with this one.
Legend Of Zelda
When I first heard DLC for a Zelda game, I was a little apprehensive due to my traditional thoughts of “How do you add to a Zelda game that’s the biggest they’ve ever done?” Well this is how you do it. More Trials, More Armor and more abilities in The Master Trials and then The Champions Ballad doesn’t show a whole lot but I’m sure we’ll more about that as we get closer to it. It does give a great visual of some different characters from the game so maybe we can play as them or something like that. Either way, more Legend Of Zelda is always a good thing.
I just can’t wait for this game. I loved the Dynasty Warriors series and I loved Hyrule Warriors so this one just makes perfect sense. I’m a big of the series but I’ve only played 4 of the games and haven’t gotten around to Fire Emblem Fates yet so I didn’t know most of the characters shown here but I love Chrom and Marth and I’m hoping for additions of characters like Ricken, Kellam, Panne, Ike, Sothe, Soren, Lyn and Eirika.
The only disappointment to me is that with the game coming out so soon why don’t we see any gameplay here but that might just be me nitpicking. Bottom line is that I can’t wait to have this game.
Like I said, Nintendo won E3. They won us over by showing us that there are great things on the horizon for us as gamers. I’ll be getting a switch as soon as I can now cause I’m definitely ready for the next year of games.
Like most gamers, I’m sure when you think of quality entertainment, one name comes to mind: Rabbids. Or at least it may after this August. Mario Rabbids Kingdom Battle is my favorite new game announced this year. Developed by Ubisoft, MRKB sports some seriously intriguing RPG combat. Each of the eight playable characters brings his/her own powers, weapons, and abilities to the table. Combat is turn based and combat zones are marked off by flags so you know when a battle is about to begin. Some of the strategies showcased during the demo included destroying cover to reveal enemies, using teammates to boost your movement during your turn, and employing special character abilities to gain an edge over your opponents. It seems almost like X-COM meets Worms, which is a combo I am more than ok with. The most exciting thing about this game though, is not the game itself, but rather the implications that come with it. I mentioned earlier that this game was developed by Ubisoft, which is an unprecedented level of cooperation on Nintendo’s part. It isn’t unheard of for Nintendo to collaborate with third party studios. The most notable example of this collaboration is the Smash Bros series, on which, Nintendo has collaborated with Namco, Sega, and even Konami. What makes MRKB so unique us that this is the first game bearing the Mario name that Nintendo allowed another studio to develop in its entirety. Nintendo is historically stingy with their characters, and who can blame them after the development of productions like the Super Mario movie and TV show. Nintendo opening up and allowing other developers access to their characters could be exactly what they need to freshen up their games. For instance, earlier today Metroid Prime 4 was announced and that is a game that could benefit from the creative vision of a new studio. Personally I’m pulling for Visceral, a studio best known for their work on the Dead Space series, to try their hand at a Metroid title. Whoever is developing the new Metroid, the future of Nintendo collaborations rests heavily on the success of Mario Rabbids Kingdom Battle.